Whats happening in OpenDungeons?



Hello, I am one of the OpenDungeons (OD) developers and I wrote this blog post for FreeGamer.

I bet you're all very excited about whats been going on lately, and I can assure you that a lot of stuff have been made for OD. We have new music for you to enjoy while annihilating your foes, we've got new concept art for the Human and Undead faction, a new forge and a completely new tile set. We have also begun working on the AI and a XML specification for creature stats.

Music and trailer

Recently timong join the forum and asked about some musical tasks to perform. He started working on a main theme for the game and came up with this :) While he was at it he also made a nice trailer for us which you can find in the about page or watch it below:


New concept art

We have also received some very nice concept art from the OpenGameArt competition for the Undead faction we got art for these creepy characters:
and for the Human faction we got art for these noble folks:
Code updates

Of changes to the code and features we have begun implementing a basic AI and making a XML specification for creature definitions, which should make life a lot easier for artists which want to try out their new model in game and for balancing the stats of each creature.

New tile set and forge

We also have new tile set made by Skorpio (although it is not in the game yet):


You can find more pictures of the new tile set in this forum thread.

Finally we also have a new forge to make devilish traps and impenetrable doors :)


Current tasks, problems and needed help

A new release is planned once a bug that is crashing the game is fixed. We are also looking for more people/help for the project, especially when it comes to coding. You can see more details about the crasher bug and what skills we need from new people here in this blog post.
[Read More...]


New websites, releases and competitions etc



Couldn't really think of a fitting headline, but here is the bunch of randomly collected news from the FOSS gaming realm:


First of all, OpenDungeons finally got a nice website and a blog (as mentioned previously). And in collaboration with OpenGameArt, the kicked off their art competitions again.

SummoningWars also got a new website recently, and they have also released version 0.55 a few days ago.

New Summoning Wars GUI
Last but not least, the pledgie donation drive for 0 A.D. seemed to have payed off to some extend, so one of the main developers is now working full time on the game for one month. See here for his first report on things newly implemented (most notable a save-game feature). But... you can still donate to keep him motivated longer ;)
[Read More...]


Some random news from our forums etc



Yes, big summer hole here in FG... luckily we get at least some guest posts from Bart (aka the OpenGameArt founder).

So, maybe today we just make a small summery of recent news that popped up in our Freegamedev forums (boring for the forum regulars I know :p ):

First of all (as we mention that project way to little), find a release candidate of the latest SuperTuxKart version in this thread.

In our showcase forum you can also find a nice (but low-fi) turn based strategy game called Strategic Initiative, which is made by the same guy who was also behind the classic Empire (well I didn't know it before ;) ). Also don't miss the updates on The Legend of Edgar.

Back in the section of out hosted projects, the user Skorpio has been showcasing some nice Mechs for Linwarrior3D lately, which are now being integrated into the game:



At the Red Eclipse forums an interesting collaboration project to make a mod loosely based on Team Fortress (classic?) recently showed up, with the user John_III making a lot of progress on the first map (and a very recent small WIP by me too ;) ):



Oh and the work that is currently done to redesign the look of OpenDungeons as seen in this thread, is looking rather fantastic too.

In other words, don't miss the action in our forums (and on the FG planet), during this time of little blog updates ;)
[Read More...]


OpenDungeons 0.4.8



OpenDungeons also jumped on the release wagon, with 0.4.8. This adds an actual menu system, a new gui, working traps, and normal maps. The team needs more modelers to add to the already large bestiary, there's a lot of faction creatures still unimplemented. Also, a shoutout to Venn from LinuxGameCast for contributing voice acting snippets



[Read More...]


OpenDungeons: Huge Progress



OpenDungeons finally released version 0.4.7 of their Dungeon-Keeper like game, now with a new UI, better team colors, and many more animations. Very exciting to see the project develop! Download the new release here 

The Peragro Tempus project also kindly enabled DAMN asset managing for the OpenDungeon's media repo, which could really help with getting artists to contribute in the future (go to the DAMN link, then browse, and you should see the OD assets).

[Read More...]


OpenDungeons Progress



OpenDungeons, a long-time Freegamedev project has been through a lot of changes since it started on the Freegamedev forums, going through a lead-dev swap and a major re-write. In the years since we last mentioned them, they've actually produced something playable: lots of new code and artwork has been contributed by a small but dedicated team of contributors and it has been shaping up to be an exemplary FOSS game.


There's still lots of work that needs doing though: loads of creatures that need concept art, models and scripting, room tiles that need textures and models, and game design work that needs finalizing. There's a lot of ideas floating around on the forums that need art and implementation


With all the work that's gone into the project, they're busy readying up another release. Unfortunately they've had a bit of trouble with ubuntu/debian packaging (and linux packaging in general), so if anyone out there would like to give them a hand, it would really be a boost to the foss gaming world :)
[Read More...]


 

Categories

Recent Comments

Popular Posts

Return to top of page Copyright © 2010 | Platinum Theme Converted into Blogger Template by HackTutors