Long time no update from...



...FreeGamer? No not this time :p It's rather that the Spring RTS engine ran into some trouble with their long overdue 0.83 version and now decided to release 0.84 instead ;)

Along with it comes also a new Zero-K release (0.9), which prompted one of their players to make a nice new trailer in anticipation:


So...that's it for today ;)

P.S.: Check out Zero-K's Planetwars metagame too.

P.P.S.: Also Spring related... someone on their boards is looking for people to take over the development of another quite nice RTS game: Conflict Terra.
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Multitouch RTS gaming



Back from holidays... and no new post on the blog in the mean time??? qudobup is getting lazy :p

So before we lose all our loyal readers (e.g. the blog authors themselves *chirp* *chirp*), here a quick update:

Zero-K, the Spring-Engine using RTS game, got a bunch uf new releases lately... all the way up to version 0.8.13.1 by the time of writing this. Try it out if you liked Total Annihilation back in the days :D

However, the main reason for me writing about this is the cool multi-touch (tablet) interface someone coded for the spring engine and showcased with Zero-K:


Still a bit rough around the edges as you can see... but this shows that RTS games might have a bright future on tablet-pcs!
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Assorted strategy game news



Quick Sunday afternoon rundown of recent strategy game updated...
0AD got a new beta 5 release, which improvements in rendering & AI code, a completely new faction (Iberians), and a new map:


MegaGlest also got updated recently (Version 3.5.1), bringing various fixes and performance improvements. Furthermore I can report that both the sable and the development version of Battle for Wesnoth have been updated, and I strongly recommend everyone (who has not played this game for a while) to retry this classic in the newest development version.

EvolutionRTS, a nice looking (but sadly CC-by-NC-ND licensed) game based on the SpringRTS engine also saw an update to version 1.3 this month (check out this gameplay video).



Hmmm, what else? Ahh, UFO:AI was ported to Android, and and the change of Warzone2100 from SDL to qt (which is not exactly a game framework) raised some eyebrows, but will probably make the game more easily portable and better integrated into your favorite desktop.
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Contact: Tactical Squad RTS





Another game from the well of innovation that is the SpringRTS community, Contact aims to be an Open-Source squad based RTS. It uses models from the DOTA-like attempt "Engines of War" which unfortunately never really got anywhere, other than a couple of nice mechs.





The Contact team released a beta on the 25 Dec last year, so it's not exactly breaking news, but the project is still moving forward and could use a couple of eyes if anyone is interested in it.

Forum Thread with more screenies
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